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INDUNA - TAKE MY PAIN [Official Music Visualiser] (video upload pending)

This is the Official music video for TAKE MY PAIN by INDUNA. INDUNA is an Afro-R&B/Afro-pop from South Africa based in Wellington, NZ.
This project took 100+ hours to complete - a big chunk of this project was research and development, so I learned a lot about the Meta human system and creating custom hair/ dreadlocks for the project, also. Some of the main hurdles I encountered were importing the dreadlocks from Blender and attaching them to the Meta Human. didnt quite get the hair physics to work as i had hoped so had to settle for static hair. Happy with how to project turned out i think its a great entry into Unreal Engine 5 as my first proper project. Thanks to Myreen Castro for doing the Meta human processing for me as my laptop only has 16GB ram and i needed 32GB for that step.

here are some youtube tutorials that also helped me complete the project:
https://www.youtube.com/watch?v=K_FXpesgdxk&t=275s&ab_channel=Dengojaba
https://www.youtube.com/watch?v=l0PiYCDmjBk&ab_channel=PromptMuse
https://www.youtube.com/watch?v=sN2P2B_F3pg&ab_channel=FaebeTutorials
https://www.youtube.com/watch?v=bOyY1K8h3bE&list=PLnEwANnQuLVRCIkezc5mBrw8okB2EfaLT&index=6&ab_channel=JSFILMZ
https://www.youtube.com/watch?v=Bp7_yQmGxNM&ab_channel=IamSH1VA
https://www.youtube.com/watch?v=MtAEN9aVp_M&ab_channel=Jobutsu
https://www.youtube.com/watch?v=29QM-Ky7TTQ&ab_channel=JonJagsNee

selecting the scalp for hair groom

selecting the scalp for hair groom

adding hair particles

adding hair particles

Hair grooming

Hair grooming

final hair groom in Blender

final hair groom in Blender

face scan used for meta human

face scan used for meta human

Applied motion to the Metahuman

Applied motion to the Metahuman

issues importing the Meta human to project

issues importing the Meta human to project